/*
 *  Copyright (C) 2005-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

#include "MediaSource.h"
#include "utils/LabelFormatter.h"
#include "utils/SortUtils.h"

#include <vector>

class CViewState; // forward
class CFileItemList;

class CGUIViewState
{
public:
  virtual ~CGUIViewState();
  static CGUIViewState* GetViewState(int windowId, const CFileItemList& items);

  void SetViewAsControl(int viewAsControl);
  void SaveViewAsControl(int viewAsControl);
  int GetViewAsControl() const;

  bool ChooseSortMethod();
  SortDescription SetNextSortMethod(int direction = 1);
  void SetCurrentSortMethod(int method);
  SortDescription GetSortMethod() const;
  bool HasMultipleSortMethods() const;
  int GetSortMethodLabel() const;
  int GetSortOrderLabel() const;
  void GetSortMethodLabelMasks(LABEL_MASKS& masks) const;

  SortOrder SetNextSortOrder();
  SortOrder GetSortOrder() const;

  virtual bool HideExtensions();
  virtual bool HideParentDirItems();
  virtual bool DisableAddSourceButtons();

  virtual int GetPlaylist() const;
  const std::string& GetPlaylistDirectory();
  void SetPlaylistDirectory(const std::string& strDirectory);
  bool IsCurrentPlaylistDirectory(const std::string& strDirectory);
  virtual bool AutoPlayNextItem();

  virtual std::string GetLockType();
  virtual std::string GetExtensions();
  virtual VECSOURCES& GetSources();

protected:
  explicit CGUIViewState(const CFileItemList& items);  // no direct object creation, use GetViewState()

  virtual void SaveViewState() = 0;
  virtual void SaveViewToDb(const std::string &path, int windowID, CViewState *viewState = NULL);
  void LoadViewState(const std::string &path, int windowID);

  /*! \brief Add the addons source for the given content type, if the user has suitable addons
   \param content the type of addon content desired
   \param label the name of the addons source
   \param thumb the skin image to use as the icon
   */
  void AddAddonsSource(const std::string &content, const std::string &label, const std::string& thumb);
  void AddLiveTVSources();

  /*! \brief Add the sort order defined in a smartplaylist
   Defaults to SORT_METHOD_PLAYLIST_ORDER if no order is defined.
   \param items the list of items for the view state.
   \param label_mask the label masks for formatting items.
   */
  void AddPlaylistOrder(const CFileItemList &items, LABEL_MASKS label_masks);

  void AddSortMethod(SortBy sortBy, int buttonLabel, const LABEL_MASKS &labelMasks, SortAttribute sortAttributes = SortAttributeNone, SortOrder sortOrder = SortOrderNone);
  void AddSortMethod(SortBy sortBy, SortAttribute sortAttributes, int buttonLabel, const LABEL_MASKS &labelMasks, SortOrder sortOrder = SortOrderNone);
  void AddSortMethod(SortDescription sortDescription, int buttonLabel, const LABEL_MASKS &labelMasks);
  void SetSortMethod(SortBy sortBy, SortOrder sortOrder = SortOrderNone);
  void SetSortMethod(SortDescription sortDescription);
  void SetSortOrder(SortOrder sortOrder);

  bool AutoPlayNextVideoItem() const;

  const CFileItemList& m_items;

  int m_currentViewAsControl;
  int m_playlist;

  std::vector<GUIViewSortDetails> m_sortMethods;
  int m_currentSortMethod;

  static VECSOURCES m_sources;
  static std::string m_strPlaylistDirectory;
};

class CGUIViewStateGeneral : public CGUIViewState
{
public:
  explicit CGUIViewStateGeneral(const CFileItemList& items);

protected:
  void SaveViewState() override { }
};

class CGUIViewStateFromItems : public CGUIViewState
{
public:
  explicit CGUIViewStateFromItems(const CFileItemList& items);
  bool AutoPlayNextItem() override;

protected:
  void SaveViewState() override;
};

class CGUIViewStateLibrary : public CGUIViewState
{
public:
  explicit CGUIViewStateLibrary(const CFileItemList& items);

protected:
  void SaveViewState() override;
};
