/*
 *  Copyright (C) 2005-2018 Team Kodi
 *  This file is part of Kodi - https://kodi.tv
 *
 *  SPDX-License-Identifier: GPL-2.0-or-later
 *  See LICENSES/README.md for more information.
 */

#pragma once

#include "../../AddonBase.h"
#include "../definitions.h"

namespace kodi
{
namespace gui
{
namespace dialogs
{

  //============================================================================
  ///
  /// \defgroup cpp_kodi_gui_dialogs_OK Dialog OK
  /// \ingroup cpp_kodi_gui
  /// @{
  /// @brief \cpp_namespace{ kodi::gui::dialogs::OK }
  /// **OK dialog**
  ///
  /// The functions listed below permit the call of a dialogue of information, a
  /// confirmation of the user by press from OK required.
  ///
  /// It has the header \ref OK.h "#include <kodi/gui/dialogs/OK.h>"
  /// be included to enjoy it.
  ///
  namespace OK
  {
    //==========================================================================
    ///
    /// \ingroup cpp_kodi_gui_dialogs_OK
    /// @brief Use dialog to inform user with text and confirmation with OK with continued string.
    ///
    /// @param[in] heading Dialog heading.
    /// @param[in] text Multi-line text.
    ///
    ///
    ///-------------------------------------------------------------------------
    ///
    /// **Example:**
    /// ~~~~~~~~~~~~~{.cpp}
    /// #include <kodi/gui/dialogs/OK.h>
    /// ...
    /// kodi::gui::dialogs::OK::ShowAndGetInput("Test dialog", "Hello World!\nI'm a call from add-on\n :) :D");
    /// ~~~~~~~~~~~~~
    ///
    inline void ATTRIBUTE_HIDDEN ShowAndGetInput(const std::string& heading, const std::string& text)
    {
      using namespace ::kodi::addon;
      CAddonBase::m_interface->toKodi->kodi_gui->dialogOK->show_and_get_input_single_text(
          CAddonBase::m_interface->toKodi->kodiBase, heading.c_str(), text.c_str());
    }
    //--------------------------------------------------------------------------

    //==========================================================================
    ///
    /// \ingroup cpp_kodi_gui_dialogs_OK
    /// @brief Use dialog to inform user with text and confirmation with OK with strings separated to the lines.
    ///
    /// @param[in] heading Dialog heading.
    /// @param[in] line0 Line #1 text.
    /// @param[in] line1 Line #2 text.
    /// @param[in] line2 Line #3 text.
    ///
    ///
    ///-------------------------------------------------------------------------
    ///
    /// **Example:**
    /// ~~~~~~~~~~~~~{.cpp}
    /// #include <kodi/gui/dialogs/OK.h>
    /// ...
    /// kodi::gui::dialogs::OK::ShowAndGetInput("Test dialog", "Hello World!", "I'm a call from add-on", " :) :D");
    /// ~~~~~~~~~~~~~
    ///
    inline void ATTRIBUTE_HIDDEN ShowAndGetInput(const std::string& heading,
                                                 const std::string& line0,
                                                 const std::string& line1,
                                                 const std::string& line2)
    {
      using namespace ::kodi::addon;
      CAddonBase::m_interface->toKodi->kodi_gui->dialogOK->show_and_get_input_line_text(CAddonBase::m_interface->toKodi->kodiBase,
                                                                                        heading.c_str(), line0.c_str(), line1.c_str(),
                                                                                        line2.c_str());
    }
    //--------------------------------------------------------------------------
  }
  /// @}

} /* namespace dialogs */
} /* namespace gui */
} /* namespace kodi */
